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Starfield Ignite A Review Bombing Paid Mods on Steam

Starfield once again rubs people the wrong way. This time around, what many perceived as a mostly empty initial offering when it launched last year has not ended. Rather, the criticism is aimed at the game’s new Creations fashion hub, which offers free and paid mods from both Bethesda and community members. Some are so angry at the presence of these paid mods that, in a case of repeat history, they take to Steam to express their feelings by bombarding the game with reviews again.

Read more: Broken space It looks like the dose of personality Starfield needs

Starfield arrived on September 4, 2023 to mixed reception. While its scope was certainly ambitious and, as I claimed in my reviewthere are quite a few clever ideas, tho not universally embraced by the gaming community. In the coming months Starfieldedition of, the community (especially on Steam) took to review-bombing over their milk toast offerings. Bethesda emphasized that the game will likely evolve, with support and new features expected “years and years” after its release. now, Starfield‘s mod hub, introduced on June 9, 2024, offers easy access to official and community-based mods and has proven to be a much needed and often a great addition to the game. However, many of the mods come at a hefty price, which has predictably influenced fans to reconsider bombing it on Steam a second time.

Mods are cool, but oh, some are really expensive (and for what exactly?)

Starfield cost $70 USD. For that, you get a Bethesda game of Bethesda proportions, far more barren than you’d expect. Everything is cut into small pieces separated by menus and loading screens. The quests don’t allow much freedom of choice, despite some neat concepts here and there in the main story.

Like many online storefront games, Starfield uses premium currency: Credits. $10 USD will get you 1000 credits and you can buy up to 5500 for $49.99.

Screenshot: Bethesda / Kotaku

Currently, for the equivalent of seven bucks, you can purchase an official mod that adds… um, a single NPC reward objective to hunt and kill. You’ll get some horse arm – sorry, spacesuits for your fights, but you’ll also be out seven bucks. Bethesda also sells one shipping center for 1000 credits (or $10 dollars). It adds 22 decorative items to place in your ships and posts, but it’s really just a hub. On the cheaper side of things, you can spend the equivalent of $3 USD for in-game plushies on Starfieldthe cast of characters (that Sam and Cora is kind of cute…).

Read more: Starfield The mod fixes the ending of one of the best missions of the game

As I pointed out before, there are some great free mods you can grab. Overall, community mods are a more than welcome addition to Bethesda’s stellar RPG. But many community mods do it costs money, a concept that has taken off rigorous debates and controversies over the years. Regardless, many fans are upset by what they see as a shallow, cash-grab under the guise of fixing an otherwise empty game.

Everyone (on Steam) didn’t like this

Currently, StarfieldThe recent review status on Steam is Mostly Negative (which has lifetime total reviews averaging a Mixed Rating). And recent reviews reveal why.

Read more: They gave Steam users Starfield A lump of coal for Christmas

“Broken Boring Game”, read a review. “Putting mods behind a paywall is a big no for me.” “Creators Club is a scam” reads another. Another country, “Paid mods on an already mediocre game for $70 bucks? What joke. You can see the model here.

We truly live in an age of good comeback stories, as evidenced by No man’s sky and Cyberpunk 2077games that initially shipped with poor reception, but have since been tweaked and updated to make their way into the hearts of many gamers. Starfield got some much needed updates like maps and settings here and there. And the Creation suite mod center is certainly the most extensive update the game has received yet, one with limitless potential. However, it appears to be facing an uphill battle of aggressive research, and it’s hard to blame people for that.

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